Postby MrPig » Mon Apr 26, 2021 4:05 am
I've been rolling things around in my head, and I think I've finally figured out who Roy is.
Because I have a tendency to go totally ham on this sort of thing, please let me know if you feel any of this is too much.
Roy started out as a nobody in a pirate tribe in the Rim periphery, until becoming a Dropship crewmen. The pirates were hunting SLDF weapons caches which had been squirreled away by the Rim Worlds' Republic, but during one of their raids, the Lyrans caught the pirates. Deciding that 15 was much too young to end up in a Lyran prison, Roy turned on the pirates and convinced the Lyrans he and his crew were merchants.
Roy and his crew then took to hunting down the caches, and learned of the locations of more such purchases made by Amaris just before the Amaris Civil War. They became treasure hunters, selling their finds to the Houses, pirates, and mercenaries. This caught the attention of ComStar, who sent ROM agents after them. Their career came to a bloody end when ROM bombed their dropship; Roy was the only survivor, and was lucky enough to limp to Canopian space, where he received cybernetics to compensate for his injuries.
Roy decided on a policy of "If you can't beat them, join them" and turned himself in to ComStar, offering to lead them to the rest of the caches if they paid off his medical debts; they accepted. Roy spent the next few years working for ROM until the Clan invasions, at which point his job changed from recovery to dispersal, as his operation handed out the contents of the caches to frontline units. This earned him connections and the thanks of many, but earned a great deal of ire from people within ComStar.
When the Blakist schism occurred, Roy opted to cut and run from his work with ROM, and hastily sold the stash he was holding. He used the profits to have his biometrics and appearance altered, bought a Mule dropship, hired some crew, and made himself scarce. Before leaving ROM, however, he made sure to fill his head with as many ComStar, Blakist, and Star League secrets as he could.
Now going from world to world, Roy and his crew work as shady merchants, using legitimate jobs with illegitimate credentials to cover for their treasure hunts. A colleague within the FWLM tipped him off to operation GUERRERO, and Roy had the "Smith & Heckler Shipping & Mechanics, Ltd." invented as an excuse to chase after one of the caches he'd learned about, this one on Talitha.